H2A's Performance Issues on XB1X have spread to MP

  1. This isn't even a last gen issue at least the h2a campaign issues anyway idk about the multiplayer but even on the xbox series x h2a campaign runs like absolute shit

  2. It’s awful that it’s been years since they broke it. I don’t think it will ever be back to a solid 60fps in H2A. I’ve read it’s due to memory limitations in part when reach was added and when they switched to UE4 for the UI. Keep logging tickets in waypoint. It took over 18 months for it to be added to the known issues list…

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