The underwater entrance would have the challenge of setting the barrel and moving far enough away to shoot it in time to blow up the wall, without blowing yourself up. That would be awesome
That would be pretty amazing actually. Definitely something they should implement eventually. Would bring additional purpose to an existing item. Even a mission that would be setup like a heist where you have to rob an inland bank with some explosives would be awesome.
I had a thought about riddle puzzles becoming very rare and instead of one chest to dig up it leads you to a small hidden vault filled with maybe 1/4 of the treasure from a skull fort.
They would need a spawn chance on set spawn points like shipwrecks, but on islands . Should have a few random chests / skulls/ crates . If it were done that way I could definitely see it adding a lot to the game.
THD update was nice and all but lets be completely honest.. There were a lot of things wrong with the update. There is too much tediousness in having to make sure everyone plays the song.. sometimes it gets bugged and theres just so many problems... They need to expand the core game and the core factions.. I feel like they are going way too slow for their main audience just my opinion..
Man this is a very cool idea! Makes you want to carry gunpowder on your ship with all the risks connected for a reward! Imo the weak spots need to be random though, otherwise people would just go farm them..
I had a similar idea where when exploring islands, you could come across weird small markings on the ground that signified something was buried underneath, and you could just shovel the crate/skull/chest hidden under.
Originally i thought thats what forts were, before you could open them via defeating the skeletons. Me and a friend during alpha collected a bunch of powder barrels and blew up the door. No dice :p
No, you see, this is content that would actually make the game more interesting. All we can possibly get is a 3 months wait for a patch that introduces a special quest that's actually worse than regular voyages in terms of back-and-forth and has no replayability value.
This would be so cool. The underwater cave in the Meg quest storyline shows how really interesting areas could be tucked away behind explode-able rock
The underwater entrance would have the challenge of setting the barrel and moving far enough away to shoot it in time to blow up the wall, without blowing yourself up. That would be awesome
Like in Zelda?
That would be pretty amazing actually. Definitely something they should implement eventually. Would bring additional purpose to an existing item. Even a mission that would be setup like a heist where you have to rob an inland bank with some explosives would be awesome.
A heist! that would be exciting!
I had a thought about riddle puzzles becoming very rare and instead of one chest to dig up it leads you to a small hidden vault filled with maybe 1/4 of the treasure from a skull fort.
That would be so exciting to see!
This is actually a really good concept, it would give players more incentive to take gunpowder barrels aboard more often.
Because free gold and rep isn’t an incentive.
this would be badass, really hope this idea travels up
I love this idea personally, we should try and push for this!
Blue suit and the red shield. My favorite link outfit
Mine too!
They would need a spawn chance on set spawn points like shipwrecks, but on islands . Should have a few random chests / skulls/ crates . If it were done that way I could definitely see it adding a lot to the game.
There was a much-upvoted post like this in late-April:
THD update was nice and all but lets be completely honest.. There were a lot of things wrong with the update. There is too much tediousness in having to make sure everyone plays the song.. sometimes it gets bugged and theres just so many problems... They need to expand the core game and the core factions.. I feel like they are going way too slow for their main audience just my opinion..
I agree. I am slowly losing friends that want to play with me, which is what I enjoy most about the game. I hope they are consistent with content
Like it
Yesssssssss
Man this is a very cool idea! Makes you want to carry gunpowder on your ship with all the risks connected for a reward! Imo the weak spots need to be random though, otherwise people would just go farm them..
How cool would it be if a flare went up when you did it, indicating by colour the value of the reward.
Fun fact: that bomb isn't programmed to do any damage, its sole purpose is to blow up that 1 wall so you can stand right over it and not get hurt.
I had a similar idea where when exploring islands, you could come across weird small markings on the ground that signified something was buried underneath, and you could just shovel the crate/skull/chest hidden under.
This would have me spending more time searching the islands, that for sure!
How is this not in the game already?
Damn. Water quality so high all the other graphics are shit
Every once in a while an idea comes along and you think "Shit. Why'd it take so long for someone to think of that? Why didn't I think of that?"
I've been saying it since alpha, surprised it took this long for others to consider it.
How cool would it be if we got anything interesting added to the game??
Now I can't stop hearing this in my head:
Or opening the brig on the sunken ships for a bounty skull.
Please add this now!
This would be awesome!!
Like the shaft in sailor’s bounty!
This is definetly needed!!! I hate just digging up treasure all the time. Need something new.
Or like loose ground that you fall through
RareLtd
Originally i thought thats what forts were, before you could open them via defeating the skeletons. Me and a friend during alpha collected a bunch of powder barrels and blew up the door. No dice :p
How do you know it's not already in the game? 🤔
Sea of Thieves looks a lot different now
How do we know there isn't any?
BRILLIANT!
Thanks for reminding me that I need to play through ALttP again right about nowish.
I. Love. You.
Dropped the ball on using outset island from wind waker!
I like this idea. If they ever add in grenades (grenadier style) this would really work into that well.
No, you see, this is content that would actually make the game more interesting. All we can possibly get is a 3 months wait for a patch that introduces a special quest that's actually worse than regular voyages in terms of back-and-forth and has no replayability value.
To do what with the loot ? Buy more cosmetics ? OMEGALUL
It took them 5 months to implement a bigger shark and flags so you can expect something like this in about 10 years or never whichever comes first
Like in Zelda the Wind Waker?
All Zelda games. Link to the past is pictured here though
to get more money to buy some cosmetics?
Yeah they don't care that much sadly. And I play this game so much. But this is a money grab
So dumb. Your mother should be ashamed
I speak for the Sea of Thieves Team. You are hired.