The knockback is just the result of all plunging attacks, but having a split second vacuum like Heizou because of his burst would actually make him fantastic so it counteracts the original effect.
I’d go one further and not make his plunge the main part of his kit. He has beautiful burst NAs and plunging gets far too repetitive. All my unga bunga characters have been benched.
The ability to control where his burst lands would be a huge QoL. Shortening the distance between him and the cast location would also help a lot (more often than not you need to be right next to enemies in most rotations).
This. It wouldn't even ruin balancing, bc honestly xiangling still probably out performs her pyro application in terms of consistency, it would just make klee more fun to play.(although her c4 would have to be reworked)
This and I add party shield either in base kit or constellation for co-op. Since he'd be scaling on HP the passive that add damage from HP could be instead adding damage from ER or EM.
Crystalfly do not run away from their archons and they ether come closer to the archons or staying in their place so we can take a close picture with them.. For example the anemo Crystalfly don't run if you are Venti.
The tick rate is fine. The problem is that Mihoyo gave her a custom ICD on it to limit how quickly it can apply Dendro. Giving her the normal ICD would fix the problem.
This is the one thing that must be the most fun part of barbruh kit development. Devs must have laughed their ass out imaging the players freezing every millisecond.
I was so dissapointed to find out that Kazuha pulled enemies better than the archon himself. Good thing is it still useful with those triangle machine things.
this is my biggest pet peeve with a lot of characters ngl. when i pulled klee, i expected her burst to stay if i switched with other characters—it’s not attached to her or dependent on her in any way, so why not, right? i was very disappointed to find out this wasn’t the case
Or, what if, you could recover burst energy by cancelling early? This would be a game changer for "burst buff dependent" characters. Make it so that if an ability has, say, an 80 cost, and an 18s duration, then if you cast it and let it run for at least 14 seconds, that's it, you had your value out of it, but if you let it run for 7-14 seconds and then swap out, then you get 20 energy back, and if you swap out in less than 7 seconds then you get 40 energy back.
The problem with Cyno is that his burst lasts too long. It outlasts most support characters buffs, and you end up switching only like 10 seconds into his burst, but by then, he doesn't have enough particles to recharge his burst again. And his skill is just ass outside of his burst, with a long cooldown, so it isn't viable to recharge his burst.
I was thinking something similar, but the AoE comes from synergy with her burst. Marking an enemy means that every attack, now including her own, procs the explosion with no ICD, allowing for multiple enemies to be damaged for each shot, dealing like 60% of the damage of the original shot or something. With CC this could make her burst incredibly useful.
Klee's C4 switching with her actual ult and/or her current ult staying active off-field (seems like nuking should be an inherent part of her kit and we can use more off field pyro application)
Itto: Better rendered muscles... like idc about his arms but his body looks like he just found out about make up and started trying to draw muscles on him
Make Lisa's tap E generate one particle on q 50/50 chance or smth (instead of 0 currently) in exchange for a slightly longer cooldown (2s?). Currently, if you want to burst on Lisa, you'll either have to completely rely on a battery, or you need to actually cast Lisa's hold E, which sucks so fucking bad lmao.
I would change Layla to a catalyst, she'd be so much more OP + access to prototype amber (she could heal the team), or thrilling tales and also be able to freeze much better and if her constellation added 2-3 seconds to her shield uptime (14s instead of 12s) and increase dmg from her shooting stars as its non existent rn. Also her burst should have a bit more utility such as adding debuff of some kind or something as rn it just adds some cryo application.
The standard 5 stars. They’re getting outclassed considerably, at least beef up their const so that people are okay with getting them if they miss their 50/50
I'm not sure I agree. Diluc is still solid dps. Keqing has become decent again with the introduction of dendro teams. Mona and jean are still popular and used in many teams. So... Qiqi? No one will fight you on a qiqi buff I guess.
I’d honestly prefer it if featured banners gave the option of multiple 4* instead of the standards. I’ve been playing since launch and I don’t want any more cons for them. Meanwhile, the 4* pool is getting deeper and deeper…
Make Qiqi's skill generate particles and have both her skill and her burst not have absurd cooldowns. Her kit isn't even that bad in the way it is designed, they were just overly cautious with these variables because they thought healers would be better than they ended up being.
i would change that passive talent on diluc that extends the charged attacks to something more useful, like maybe a small atk% increase with each tap of the skill before hitting your burst
I would change all my characters to not do the Burst animations. When I combo, sometimes I mistime the end (because of ping, it lags) and then the animation happens and because I f'd up (or lag) I get whacked and my domain times go up ):
Xinyan's E reaches level 3 with two enemies hit baseline instead of needing a passive talent, and her passive instead gives her a level 3 shield when hitting powerful enemies like bosses.
I'd let Klee's burst work off field (just make her c4 do the dmg on top). She'd instantly become a viable option. Def shred on c2, 2 charge high dmg skill, and excellent offfield burst dmg and pyro application.
Kokomi to be a sword user. I just feel it'd be more fitting for the strategist part of her persona, and give her a more "cool" vibe when she's fighting verus when she's chilling (even if that's more of a facade according to her story quest). I really love when cutesy characters have more dangerous looking weapons. Of course this'd limit her hydro application a little bit so it might bot be a popular one. Also it'd make way more sense in my mind if she also had an alternate sprint. I get why she doesn't but it's really unfortunate considering her theme.
Make the hp cost for Kuki's skill lower. Or even better, make it so there's none at all. Or make it so the lower her hp, the better the heals. Anything but the 30% hp cost that only helps with having Kuki half dead at any given moment.
Xiao’s plunge creating a vacuum instead of knock back
This!Pongo stick and knocking mobs away simultaneously was a bad idea.
Not the plunge, but the jump
He would actually be a potentially meta driver then too
Or at least give me domains/areas where pushing enemies off cliffs is actually a useful combat tactic.
Or at least as a constellation.
The knockback is just the result of all plunging attacks, but having a split second vacuum like Heizou because of his burst would actually make him fantastic so it counteracts the original effect.
I’d go one further and not make his plunge the main part of his kit. He has beautiful burst NAs and plunging gets far too repetitive. All my unga bunga characters have been benched.
Sara can use her wings instead of a glider.
Imagine Fischl rides Oz as her glider. It'd be so cool.
I want venti to have a passive that makes him glide faster!
"WOULDN'T GLIDING BE FASTER?"
The ability to control where his burst lands would be a huge QoL. Shortening the distance between him and the cast location would also help a lot (more often than not you need to be right next to enemies in most rotations).
Or glide upwards
Klee: Burst doesn't die on switch.
This. It wouldn't even ruin balancing, bc honestly xiangling still probably out performs her pyro application in terms of consistency, it would just make klee more fun to play.(although her c4 would have to be reworked)
Friend told me that would instantly make her broken.
Thoma ascends with HP lol
I'd evern take ER or EM.
Or EM perhaps?
I was about to comment that, Thoma and Diano. Wanna mention Chongyun he should ascend with Cryo dmg instead of ATK cuz his whole kit is cryo dmg.
I would go ER personally. Great for both the burgeon and regular shield builds
Please exchange Xiao's C4 with Albedo's C4
I have an idea for this…
Qiqi 4 cryo particle upon E cast. 15% critdmg for teammates while attacking marked enemies. Rework in all her cons
If there's a character I could change their kit, it would be Thoma.
This and I add party shield either in base kit or constellation for co-op. Since he'd be scaling on HP the passive that add damage from HP could be instead adding damage from ER or EM.
Crystalfly do not run away from their archons and they ether come closer to the archons or staying in their place so we can take a close picture with them.. For example the anemo Crystalfly don't run if you are Venti.
Are you suggesting that sayu is actually the ultimate archon of teyvat?
make albedo’s hair actually fluffy and/or make his burst scale with defence instead of attack
Same with Diluc’s hair they did them dirty
is it bad that I’ve owned albedo for almost a year now but had no idea his burst scaled with atk until now?
Reduce Qiqis Elemental Skill Cooldown to 10 seconds
make her skill give energy on cast or smth
Make Collei’s burst have more ticks
The tick rate is fine. The problem is that Mihoyo gave her a custom ICD on it to limit how quickly it can apply Dendro. Giving her the normal ICD would fix the problem.
no, better icd would fix all problems
FR
I wish Barbara's water ring didn't give make your team wet.
This is the one thing that must be the most fun part of barbruh kit development. Devs must have laughed their ass out imaging the players freezing every millisecond.
Or put out the warming fire in dragonspine
i would give kaeya a bigger cake
u better bro his cake is literally concave i felt so bad for him during that one shot of ir
Hes so pretty from the front its an absolute tragedy that is back is just a straight line
Poor fella has a negative ass
it’s small but firm in my heart
Oh, like a birthday cake? :)
Have Yelan wear her coat
alt outfit her coat looks really good on her shoulders imo
She literally says "time to bundle up" when you go to dragonspine but SOMEHOW STILL DOESN'T PUT ON HER COAT
It'll be her cashshop outfit.
I’d give Yae an alternate sprint like Hu Tao but with sakura blossoms!
They missed such an opportunity to have her turn into a fox when she sprints! 🦊
Ugh fr that wouldve been so pretty
Venti will pull everything, no exceptions
ehe dislocates Celestia
It annoyed me that the mini bombs Klee generates with her skill didn't get sucked up with his burst while Kazuha's did.
I was so dissapointed to find out that Kazuha pulled enemies better than the archon himself. Good thing is it still useful with those triangle machine things.
Give Diluc a better A1 Passive with some kind of Crit DMG increase in some way to make him more competitive with at least Keqing and Tighnari
Seconding for Diluc A1, bring back his passive from beta, that’ll make him relevant
Man, how the tables turned.
Allow Ayaka to chain charge attacks by holding the button
I have never played DMC, but why do I feel like it's something Vergil can do
So basically goushin memento from honkai
I would remove the horrible autoaim that both rosaria and sucrose have in their burst.
Venti has the same problem ^^
have cyno not lose his burst upon switching characters
this is my biggest pet peeve with a lot of characters ngl. when i pulled klee, i expected her burst to stay if i switched with other characters—it’s not attached to her or dependent on her in any way, so why not, right? i was very disappointed to find out this wasn’t the case
Or, what if, you could recover burst energy by cancelling early? This would be a game changer for "burst buff dependent" characters. Make it so that if an ability has, say, an 80 cost, and an 18s duration, then if you cast it and let it run for at least 14 seconds, that's it, you had your value out of it, but if you let it run for 7-14 seconds and then swap out, then you get 20 energy back, and if you swap out in less than 7 seconds then you get 40 energy back.
The problem with Cyno is that his burst lasts too long. It outlasts most support characters buffs, and you end up switching only like 10 seconds into his burst, but by then, he doesn't have enough particles to recharge his burst again. And his skill is just ass outside of his burst, with a long cooldown, so it isn't viable to recharge his burst.
Fischl gets iframes during her burst
She already has i-frames, but
Xinyan:
and not split scaling, everything scales off a single stat. be it defense or attack.
AOE on Yoimiya's Skill.
I was thinking something similar, but the AoE comes from synergy with her burst. Marking an enemy means that every attack, now including her own, procs the explosion with no ICD, allowing for multiple enemies to be damaged for each shot, dealing like 60% of the damage of the original shot or something. With CC this could make her burst incredibly useful.
The fireworks character not having AoE is really tragic, what were they thinking?
Allow Klee's ult to stay off field. That would open up so many options, i'd love to see it!
Klee's C4 switching with her actual ult and/or her current ult staying active off-field (seems like nuking should be an inherent part of her kit and we can use more off field pyro application)
swap albedo and xiaos c4:
I want to see Chongyun with his hood up.
Let traveler be voiced
Itto: Better rendered muscles... like idc about his arms but his body looks like he just found out about make up and started trying to draw muscles on him
Well at least the last one will come true! But yes as an Itto main it pains me what they did to my boi
Ganyu has a bigger rat tail. I want a scrunchie or something for it.
Baizhu fan for life!
Cyno's interruption resistance increased to match description!
Make Lisa's tap E generate one particle on q 50/50 chance or smth (instead of 0 currently) in exchange for a slightly longer cooldown (2s?). Currently, if you want to burst on Lisa, you'll either have to completely rely on a battery, or you need to actually cast Lisa's hold E, which sucks so fucking bad lmao.
Using Hold E is still worth it even with Dendro, according to the Keqing Mains guide (probably loses a lot of value in single target though)
Lisa could definitely use some updating.
let kokomi run on water without using up her stamina.
"When Kokomi is sprinting on water, she does not consume stamina, and the duration of her Ceremonial Garment is also increased."
I would like Noelle to generate particles on her skill and reduce her skill cd
Ventis e to have suction and shorter cool down
I would change Layla to a catalyst, she'd be so much more OP + access to prototype amber (she could heal the team), or thrilling tales and also be able to freeze much better and if her constellation added 2-3 seconds to her shield uptime (14s instead of 12s) and increase dmg from her shooting stars as its non existent rn. Also her burst should have a bit more utility such as adding debuff of some kind or something as rn it just adds some cryo application.
I'd make Lisa, Yae and Raiden even taller
Ningguang and Beidou too....
Eula's Burst stacks on abyss enemies shield.
Switching Bennett's C1 and C6.
make xinyan have a kit that isn’t split into def and atk
I would make either beidou or amber tan. They're outside all day, they'd be tan
Xiao's c2 and c4 because they're garbage
The standard 5 stars. They’re getting outclassed considerably, at least beef up their const so that people are okay with getting them if they miss their 50/50
I'm not sure I agree. Diluc is still solid dps. Keqing has become decent again with the introduction of dendro teams. Mona and jean are still popular and used in many teams. So... Qiqi? No one will fight you on a qiqi buff I guess.
I’d honestly prefer it if featured banners gave the option of multiple 4* instead of the standards. I’ve been playing since launch and I don’t want any more cons for them. Meanwhile, the 4* pool is getting deeper and deeper…
Reverting Xiao back to his CBT days but keep his crit rate ascension stat.
Reverting Xiao back to his cock and ball torture days?
wait what did Xiao do in CBT ? i didn't look at his leaks at that time
I would make it so that Zhonglis idle voicelines play even when he isn't inactive, on the field, in the party or even on your account.
Have Yanfei wear actual clothes
qiqi to better cryo application
Barron bunny Orton, RKO outta nowhere.
Qiqi: her skill now generates one particle on hit, her burst now generates like 4 particles.
Massive increase to Dori's normals multipliers.
Increase lisa‘s hold skill scaling. These numbers may seem high but for all that effort and wait time the payoff is just sad.
Amber's burst would last at least ten seconds
And maybe increase the ae range, like Nahidas or Ayatos burst
Candace. Make her (and her kit) 5-star.
Definitely take away the wet from Barbs E, she is an amazing healer and applicator if you remove the wet part.
Have Jean's E proc heals
Make Qiqi's skill generate particles and have both her skill and her burst not have absurd cooldowns. Her kit isn't even that bad in the way it is designed, they were just overly cautious with these variables because they thought healers would be better than they ended up being.
Zhongli's constant urge to say "Osmanthus Wine"
Yea alt sprint where she’s a little fox!
Baron Bunny applies Pyro. Simple aura or upon hit (it's supposed to be a taunt so...).
Klee’s burst works off field like a pyro Yelan. I honestly don’t know why it’s not like that already.
I would give kokomi murderous urges
Oh yeah and uhh I’d let you move around her E
Mechanics: Eula - Pressing R second time triggers the damage without switching characters.
fr imagine if Ei has a full length dress
Hyv: "no you need 300 er to play her. L"
Diluc's burst resets his E skill CD
Change Itto’s 3rd passive to “increase all party members elemental skill level by 1” similarly to Childe’s.
Thoma's ascension stat being HP%
Shenhe, her belly button back
FLOOF ALBEDO HAIR
Itto langky arms,, if alhaitham can have buff arms WHY NOT ITTO TOO
Childe. Full on crop top instead of that little bit of tummy that we get.
Give Aloy Constellations and let the traveller talk edit: Constellations not talents
For all anemo users to stop being a fucking support.except xiao
Heizou sitting in the corner
The element is just a more supportive focused element. We're still getting some ADC anemos though.
I mean we’re having a livestream in a few days.
Have you seen dps kazuha
Make Shinobu Geo and give her Gorou's kit.Then make Gorou either Electro or Cryo with a new kit so he can actually synergize with Kokomi.
Ah, lore accuracy. Since shinobu will then be able to synergize with Itto. Interesting
In order of desire:
Amber special have a bigger range and last two seconds longer or make Baron bunny easier to triggers that can scale off EM.
C0 Amber can detonate baron bunny
Vortex vanquished gets either hp or crit with hp in the special ability
Cryo Lisa
I’d change Venti, Zhongli, Raiden, and Nahida so they’d be successfully summoned by me
Bennett, his voice. I’d cast Kyle McCarley
Ganyu's shoes and occupation.
I would take hu Taos c1 and make it a passive for keqing
I would make klees ult not require her to be on the field. Its the most unused piece of her kit for me.
I would make Albedo's skill not be destroyable and able to deal damage to shields.
shorten tartaglias cool down at c0 eye twitch
Change Diluc's useless A1 Passive
I would make zhongli a Main DPS. He's got the second coolest looking attack animation besides heizou
i would change that passive talent on diluc that extends the charged attacks to something more useful, like maybe a small atk% increase with each tap of the skill before hitting your burst
Make Diona not a cat
Qiqi"s skill would gen energy particles on cast and on hit
Change Laylas voice. Not necessarily her VA, just the way she is voiced. She's cute in jo, I love her to pieces but her whining got annoying quick 😭
Raiden Elemental interacts with Beidou's Burst
I had a dream~
[удалено]
Albedo: Fix his hair and eyes
change Yoimiya's burst into anything else.
Link for the curious
Diona and Layla's voices annoy me. I would love for them to be changed
Lisa c6 acting more like a pulse interval every time she’s on the field and not when she switches in
Ganyu’s sprinting quotes.
I give Xingqiu pants
Noelles skill should generate particles. Or atleast change one of her ascension passives to create energy
I would change all my characters to not do the Burst animations. When I combo, sometimes I mistime the end (because of ping, it lags) and then the animation happens and because I f'd up (or lag) I get whacked and my domain times go up ):
Biased because I'm a Jean main
Xinyan's E reaches level 3 with two enemies hit baseline instead of needing a passive talent, and her passive instead gives her a level 3 shield when hitting powerful enemies like bosses.
I'd make it so that Yae's tails are always visible
razor main, I'd like his lightning orbs to give him a buff (for now its just er)
Barbara skill deals continuous damage
Klee's burst doesn't disappear when she leaves the field. Keep the C4 as is but still allow the burst to stay active.
I'd let Klee's burst work off field (just make her c4 do the dmg on top). She'd instantly become a viable option. Def shred on c2, 2 charge high dmg skill, and excellent offfield burst dmg and pyro application.
Hu tao didn't need to be c1 for her to be able to dash without stamina
Kokomi to be a sword user. I just feel it'd be more fitting for the strategist part of her persona, and give her a more "cool" vibe when she's fighting verus when she's chilling (even if that's more of a facade according to her story quest). I really love when cutesy characters have more dangerous looking weapons. Of course this'd limit her hydro application a little bit so it might bot be a popular one. Also it'd make way more sense in my mind if she also had an alternate sprint. I get why she doesn't but it's really unfortunate considering her theme.
Fix aloy lol. Her coil stacks are very unreliable and increase her normal attack scaling's bc it's so low.
Revert Rosaria’s plot change if you know what I mean.
Xynian have a more shield. I want her so bad to apply pyro and shield my Ganyu. Hahahaha
Klee’s burst to work off field and change C4 to provide the same function if you swap back to her after swapping off of her
eis redemption arc
I would change how shit Amber is lol.
Buff arms for Itto. That's it.
Make the hp cost for Kuki's skill lower. Or even better, make it so there's none at all. Or make it so the lower her hp, the better the heals. Anything but the 30% hp cost that only helps with having Kuki half dead at any given moment.
Nings 5 star or Mona’s constellation reworked
Nerf Bennett into the ground. His character schtick sucks and he's perma meta and I hate it
XL’s burst doesn’t snapshot and/or immediately disappears if you switch characters. Would ruin tons of teams.