A lot of chain throws in 3D fighters. They’re so hard because not only do you have to learn complex motions (which the inputs could be sometimes flipped based on camera angle), but you also have a tiny window to press the grab button again to enter the next part of the throw. So you might be pressing the grab at the right time but missing the input or vice versa. Takes some time to get down.
What in the fresh hell... it's sounds like some cursed Leona super in some borderline illegal KOF clone. "Yeah you just charge the 4 into the 6 and do the upside down V motion and then charge the 4 into the 6 again and so she'll do her V-looking slash super"
The pretzel motions in SNK fighters. Practically any meaningful combo in Weaponlord. That La Mademoiselle move by Bonne Jenet, which must be performed as a counter and is insanely tough to time. That multi-stage throw Clark does in one of the later KOF games, which awards you an achievement upon successful completion. The more challenging Tekken combos. That damn super move Guile does with the multiple flash kicks.
What game had the pentagram motion? Had a spit take seeing it for the first time.
I think it was Arcana Heart?
I think it was King Piccolo from Super Dragon ball
Yoriko Yasuzumi in the Arcana Heart series.
KOF is known for them
What the actual fuck are those sc6 ivy inputs
A lot of chain throws in 3D fighters. They’re so hard because not only do you have to learn complex motions (which the inputs could be sometimes flipped based on camera angle), but you also have a tiny window to press the grab button again to enter the next part of the throw. So you might be pressing the grab at the right time but missing the input or vice versa. Takes some time to get down.
Do you have any examples? Sorry, just feeling curious after posting the question.
Taunt x Jet Upper
I spent 3 hours trying, and I still can't do it
The answer is, and always will be the kusaregedo
Piccolo’s star input from super dragon ball x, aka 4618346XX.
What in the fresh hell... it's sounds like some cursed Leona super in some borderline illegal KOF clone. "Yeah you just charge the 4 into the 6 and do the upside down V motion and then charge the 4 into the 6 again and so she'll do her V-looking slash super"
Raging Storm original input.
Geese Howard’s DM
His what?
THANOS INPUT THANOS INPUT
Akira knee in virtua fighter
Akira knee in virtua fighter
Jacquie Briggs Upgraded air shrapnel blast combos.
It’s not that hard, but Goldlewis’ super is 6321478963214789632147896P…. Also known as “1080p”
Bullet from bbcf has a command grab super that involves 7 full circles (3 circles for the first grab and 2 circles each for two extensions)
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I once managed a standing 720 grab with Hugo in sf4. Once
The pretzel motions in SNK fighters. Practically any meaningful combo in Weaponlord. That La Mademoiselle move by Bonne Jenet, which must be performed as a counter and is insanely tough to time. That multi-stage throw Clark does in one of the later KOF games, which awards you an achievement upon successful completion. The more challenging Tekken combos. That damn super move Guile does with the multiple flash kicks.
Fatal Fury Special has some good ones
Ivys huge grabs in Soul Calibur are a pain in the ass to pull off.
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