Soul-Burn


























  1. Space Age and quality. The free version will not include those. 2.0 is really just going to include the QoL changes and enhancements, not the actual new big features

  2. Not easily. There's an option to not auto-sort your inventory, but you'll quickly find out it's uncomfortable.

  3. What a great game series. RIP Bullfrog.

  4. Remember Me. Ironically I have a hard time remembering details other than it was a solid fun game.

  5. It was OK. Story was good, combat was tedious.

  6. A simple lane balancer after the split on the bus, before the smusher. Or an input lane balancer after the split on the split side.

  7. Oops, I forgot to mention these shots are from a few days ago showing WHY I got rid of green card/copper cable Hives. The base is a bit different now. I can post more pics later.

  8. Really? Ugh, I guess I don't know how to do that. Lemme try again.

  9. Build a radar so you could zoom in from map mode.

  10. There's not enough base here to call it messy. Keep going!

  11. YouTube and Twitch. I hardly ever watch series or movies.

  12. Robots can already carry stacks of 4 items in 1.1 with research.

  13. Doh! I thought it was 2 max. Well now I feel dumb. Maybe upgrade to 4 stacks? With belts getting an upgrade bots should have a little something too I guess.

  14. Belts will carry a maximum of 4 items instead of 1 item, not 4 stacks, which will extremely overpowered.

  15. IR3 has activity indicators built-in, so you don't need Bottleneck (which makes it not very pretty).

  16. From the UPS point of view its better to not do that. Transport belt which has control behavior attached (either because it has wire or because it has custom parameters or because it had control behavior before) forces transport lines to be split at that entity. That means engine has less chances to merge transport lines across such entity (basically it cannot) so you create more active transport lines that will consume slightly more CPU each tick they move.

  17. Is this the case even if the control has no control stuff checked? i.e. no "enable/disable" and no "read belt contents".

  18. Good. The tutorial is there to take your time and learn.

  19. Started an actual playthrough, future proofing is fun. I like having way too much iron per second than I'll ever need.

  20. Well you don't have to get a full belt of everything. Items are needed in different amounts.

  21. Factory Planner has (or at least had) a built in tutorial.

  22. Viva la dirt league has some great short clips. It’s great fun

  23. Speaking of Arkane games, I won't mind a feature length Prey film. Not sure if there's enough content for a series, but the story could probably fit nicely in a 2 hour film.

  24. The title of that section is "The other 2 planets". Therefore I think it's both planets, with smooth transition.

  25. Did you enable "Send to train" on the station?

  26. The full version gives you access to mods, multiplayer, and the warm fuzzy feeling of supporting a good development team.

  27. If you disable the enemies, you will have zero time pressure.

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Author: admin